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Pop forgotten sands
Pop forgotten sands









It’s also because the series was rebooted with 2008’s Prince of Persia, which I thought was an easy-going adventure unafraid to dispense with the contrived annoyance that is ‘dying’ in a modern video game. That’s partly because only the first game was truly outstanding, with its sequels Warrior Within and The Two Thrones never recreating the whimsical charm and freshness. Pretentious review introductions aside, no one asked for a sequel to the Prince of Persia: Sands of Time trilogy. Attempts to create a tetralogy often lead to disaster ( Alien Resurrection), prequels that satisfy but don’t quite fit with the original canon ( Halo Reach) or even contrast sharply when juxtaposed with it ( Tehanu of the Earthsea series). There’s a reason why great stories are often told in trilogies: the first volume introduces us to the characters, their motivations and setting the second builds on these concepts and adds depth to the story without getting bogged down in explanation the third is then well-placed to deliver a conclusion that makes sense within the universe of the fiction and ties up the loose threads.











Pop forgotten sands